| | transparent = False |
| | is_cube = True |
| | glass = False |
| |
|
| | colliders = [] |
| |
|
| | vertex_positions = [ |
| | [ 0.5, 0.5, 0.5, 0.5, -0.5, 0.5, 0.5, -0.5, -0.5, 0.5, 0.5, -0.5], |
| | [-0.5, 0.5, -0.5, -0.5, -0.5, -0.5, -0.5, -0.5, 0.5, -0.5, 0.5, 0.5], |
| | [ 0.5, 0.5, 0.5, 0.5, 0.5, -0.5, -0.5, 0.5, -0.5, -0.5, 0.5, 0.5], |
| | [-0.5, -0.5, 0.5, -0.5, -0.5, -0.5, 0.5, -0.5, -0.5, 0.5, -0.5, 0.5], |
| | [-0.5, 0.5, 0.5, -0.5, -0.5, 0.5, 0.5, -0.5, 0.5, 0.5, 0.5, 0.5], |
| | [ 0.5, 0.5, -0.5, 0.5, -0.5, -0.5, -0.5, -0.5, -0.5, -0.5, 0.5, -0.5], |
| | ] |
| |
|
| | tex_coords = [ |
| | [0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 1.0, 1.0, 0.0], |
| | [0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 1.0, 1.0, 0.0], |
| | [0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 1.0, 1.0, 0.0], |
| | [0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 1.0, 1.0, 0.0], |
| | [0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 1.0, 1.0, 0.0], |
| | [0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 1.0, 1.0, 0.0], |
| | ] |
| |
|
| | shading_values = [ |
| | [0.6, 0.6, 0.6, 0.6], |
| | [0.6, 0.6, 0.6, 0.6], |
| | [1.0, 1.0, 1.0, 1.0], |
| | [0.4, 0.4, 0.4, 0.4], |
| | [0.8, 0.8, 0.8, 0.8], |
| | [0.8, 0.8, 0.8, 0.8], |
| | ] |