Collections
Discover the best community collections!
Collections including paper arxiv:2312.00860
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aMUSEd: An Open MUSE Reproduction
Paper • 2401.01808 • Published • 31 -
From Audio to Photoreal Embodiment: Synthesizing Humans in Conversations
Paper • 2401.01885 • Published • 28 -
SteinDreamer: Variance Reduction for Text-to-3D Score Distillation via Stein Identity
Paper • 2401.00604 • Published • 6 -
LARP: Language-Agent Role Play for Open-World Games
Paper • 2312.17653 • Published • 33
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COLMAP-Free 3D Gaussian Splatting
Paper • 2312.07504 • Published • 13 -
Drivable 3D Gaussian Avatars
Paper • 2311.08581 • Published • 47 -
HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splatting
Paper • 2312.03461 • Published • 17 -
Segment Any 3D Gaussians
Paper • 2312.00860 • Published • 10
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SANeRF-HQ: Segment Anything for NeRF in High Quality
Paper • 2312.01531 • Published • 7 -
Segment Any 3D Gaussians
Paper • 2312.00860 • Published • 10 -
NeRFiller: Completing Scenes via Generative 3D Inpainting
Paper • 2312.04560 • Published • 12 -
ReplaceAnything3D:Text-Guided 3D Scene Editing with Compositional Neural Radiance Fields
Paper • 2401.17895 • Published • 16
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Self-Rewarding Language Models
Paper • 2401.10020 • Published • 151 -
ReFT: Reasoning with Reinforced Fine-Tuning
Paper • 2401.08967 • Published • 31 -
Tuning Language Models by Proxy
Paper • 2401.08565 • Published • 22 -
TrustLLM: Trustworthiness in Large Language Models
Paper • 2401.05561 • Published • 69
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LangSplat: 3D Language Gaussian Splatting
Paper • 2312.16084 • Published • 16 -
Human101: Training 100+FPS Human Gaussians in 100s from 1 View
Paper • 2312.15258 • Published • 10 -
Segment Any 3D Gaussians
Paper • 2312.00860 • Published • 10 -
Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering
Paper • 2312.00109 • Published • 12
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Enhancing High-Resolution 3D Generation through Pixel-wise Gradient Clipping
Paper • 2310.12474 • Published • 5 -
Drivable 3D Gaussian Avatars
Paper • 2311.08581 • Published • 47 -
SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
Paper • 2311.12775 • Published • 29 -
Diffusion360: Seamless 360 Degree Panoramic Image Generation based on Diffusion Models
Paper • 2311.13141 • Published • 16
-
Self-Rewarding Language Models
Paper • 2401.10020 • Published • 151 -
ReFT: Reasoning with Reinforced Fine-Tuning
Paper • 2401.08967 • Published • 31 -
Tuning Language Models by Proxy
Paper • 2401.08565 • Published • 22 -
TrustLLM: Trustworthiness in Large Language Models
Paper • 2401.05561 • Published • 69
-
aMUSEd: An Open MUSE Reproduction
Paper • 2401.01808 • Published • 31 -
From Audio to Photoreal Embodiment: Synthesizing Humans in Conversations
Paper • 2401.01885 • Published • 28 -
SteinDreamer: Variance Reduction for Text-to-3D Score Distillation via Stein Identity
Paper • 2401.00604 • Published • 6 -
LARP: Language-Agent Role Play for Open-World Games
Paper • 2312.17653 • Published • 33
-
LangSplat: 3D Language Gaussian Splatting
Paper • 2312.16084 • Published • 16 -
Human101: Training 100+FPS Human Gaussians in 100s from 1 View
Paper • 2312.15258 • Published • 10 -
Segment Any 3D Gaussians
Paper • 2312.00860 • Published • 10 -
Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering
Paper • 2312.00109 • Published • 12
-
COLMAP-Free 3D Gaussian Splatting
Paper • 2312.07504 • Published • 13 -
Drivable 3D Gaussian Avatars
Paper • 2311.08581 • Published • 47 -
HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splatting
Paper • 2312.03461 • Published • 17 -
Segment Any 3D Gaussians
Paper • 2312.00860 • Published • 10
-
SANeRF-HQ: Segment Anything for NeRF in High Quality
Paper • 2312.01531 • Published • 7 -
Segment Any 3D Gaussians
Paper • 2312.00860 • Published • 10 -
NeRFiller: Completing Scenes via Generative 3D Inpainting
Paper • 2312.04560 • Published • 12 -
ReplaceAnything3D:Text-Guided 3D Scene Editing with Compositional Neural Radiance Fields
Paper • 2401.17895 • Published • 16
-
Enhancing High-Resolution 3D Generation through Pixel-wise Gradient Clipping
Paper • 2310.12474 • Published • 5 -
Drivable 3D Gaussian Avatars
Paper • 2311.08581 • Published • 47 -
SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
Paper • 2311.12775 • Published • 29 -
Diffusion360: Seamless 360 Degree Panoramic Image Generation based on Diffusion Models
Paper • 2311.13141 • Published • 16