///\authors: Auto-generated by vray_to_mdl_export.ms script. ///\description: Translated VRay material. mdl 1.6; // Import import ::anno::*; import ::base::transform_coordinate; import ::base::rotation_translation_scale; import ::base::file_texture; import ::base::mono_mode; import ::base::texture_coordinate_info; import ::base::texture_return; import ::state::normal; import ::state::texture_coordinate; import ::state::texture_tangent_u; import ::state::texture_tangent_v; import ::tex::gamma_mode; import ::tex::wrap_mode; import mdl_0001::*; import mdl_0002::*; import mdl_0003::*; import mdl_0004::*; // Body export material Material_036() [[ anno::display_name("Material_036") ]] = ::mdl_0003::VRayMtl( Diffuse : ::mdl_0002::ad_3dsmax_mix( color1 : ::mdl_0004::VRayColor( color_mode : ::mdl_0004::mode_color, temperature : 6500.0f, red : 0.5f, green : 0.5f, blue : 0.5f, rgb_multiplier : 1.0f, alpha : 1.0f, color_gamma : 1.0f, rgb_primaries : ::mdl_0004::primaries_none ), color2 : ::mdl_0002::ad_3dsmax_gradient_ramp( gradient_keys : float[](0.0, 17.1285, 100.0), gradient_colors : float3[](float3(0.290196,0.290196,0.290196), float3(0.631373,0.631373,0.631373), float3(0.290196,0.290196,0.290196)), gradient_type : 9, gradient_interpolation : ::mdl_0002::linear, amount : 0.0f, type : 0, size : 1.0f, phase : 0.0f, levels : 4.0f, threshold_low : 0.0f, threshold_high : 1.0f, threshold_smooth : 0.0f, map_channel : 1, offset : float3(0.0f,0.0f,0.0f), tiling : float3(1.0f,1.0f,1.0f), angle : float3(0.0f,0.0f,0.0f), u_tile : true, v_tile : true, u_mirror : false, v_mirror : false, UVW_Type : 0, alpha_from_RGB : false, bump_amount : 1.0f, clamp : false, invert : false, output_amount : 1.0f, rgb_level : 1.0f, rgb_offset : 0.0f ), mixAmount : 0.5f, useCurve : false, lower : 0.3f, upper : 0.7f ).tint, diffuse_roughness : 0.0f, Reflection : color(0.364706,0.364706,0.364706), reflection_glossiness : 0.83f, reflection_fresnel : false, reflection_ior : 1.6f, reflection_lockIOR : true, invert_reflection_ior : false, reflection_metalness : 0.0f, Refraction : color(0.0,0.0,0.0), refraction_glossiness : 1.0f, refraction_ior : 1.6f, invert_refraction_ior : false, refraction_dispersion_on : false, refraction_dispersion : 50.0f, refraction_fogColor : color(1.0,1.0,1.0), refraction_fogBias : 0.0f, refraction_fogMult : 1.0f, translucency_on : ::mdl_0003::translucency_none, translucency_scatterCoeff : 0.0f, translucency_fbCoeff : 1.0f, translucency_color : color(1.0,1.0,1.0), self_illumination : color(0.0,0.0,0.0), self_illumination_multiplier : 1.0f, coat_amount : 0.0f, coat_color : color(1.0,1.0,1.0), coat_glossiness : 1.0f, coat_ior : 1.6f, invert_coat_ior : false, coat_bump_lock : false, sheen_color : color(0.0,0.0,0.0), sheen_glossiness : 0.8f, brdf_type : ::mdl_0003::brdf_blinn, brdf_useRoughness : ::mdl_0003::brdf_glossiness, anisotropy : 0.0f, anisotropy_rotation : 0.0f, anisotropy_channel : 1, texmap_opacity : 1.0f );