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victor
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orcs-in-the-forest
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main
orcs-in-the-forest
/
src
219 kB
1 contributor
History:
17 commits
Codex CLI
feat: update infinite ammo color to a brighter indigo for better visibility
578d40a
4 months ago
audio.js
Safe
16.3 kB
feat: Implement dynamic fire-rate powerups and enemy behavior updates
4 months ago
casings.js
Safe
3.84 kB
Initial commit: Orcs In The Forest
4 months ago
clouds.js
Safe
6.23 kB
Initial commit: Orcs In The Forest
4 months ago
combat.js
Safe
6.96 kB
feat(powerups): add infinite ammo powerup mechanics and UI integration
4 months ago
config.js
Safe
8.23 kB
feat: Implement dynamic fire-rate powerups and enemy behavior updates
4 months ago
daynight.js
Safe
4.15 kB
Initial commit: Orcs In The Forest
4 months ago
enemies.js
Safe
40.2 kB
feat: Implement dynamic fire-rate powerups and enemy behavior updates
4 months ago
events.js
Safe
3.42 kB
feat(player): enhance movement mechanics with sliding, jump buffering, and wall bounce features
4 months ago
fx.js
Safe
8.01 kB
feat(fx, pickups, projectiles): remove dynamic lights to optimize performance and shader stability
4 months ago
globals.js
Safe
2.89 kB
feat(powerups): add infinite ammo powerup mechanics and UI integration
4 months ago
grenades.js
Safe
8.63 kB
feat(enemies, waves): add golem enemy with specific behaviors, health orbs, and projectile mechanics
4 months ago
helmets.js
Safe
3.37 kB
Initial commit: Orcs In The Forest
4 months ago
hud.js
Safe
10.8 kB
feat: update infinite ammo color to a brighter indigo for better visibility
4 months ago
lighting.js
Safe
3.37 kB
feat(world): switch tree materials to simpler Lambert shading for performance optimization
4 months ago
main.js
Safe
7.94 kB
feat(powerups): add infinite ammo powerup mechanics and UI integration
4 months ago
mountains.js
Safe
4.28 kB
Initial commit: Orcs In The Forest
4 months ago
pickups.js
Safe
16.5 kB
feat: update infinite ammo color to a brighter indigo for better visibility
4 months ago
player.js
Safe
6.59 kB
feat(powerups): add infinite ammo powerup mechanics and UI integration
4 months ago
projectiles.js
Safe
8.76 kB
feat(enemies, waves): add golem enemy with specific behaviors, health orbs, and projectile mechanics
4 months ago
utils.js
Safe
318 Bytes
Initial commit: Orcs In The Forest
4 months ago
waves.js
Safe
3.04 kB
feat(powerups): add infinite ammo powerup mechanics and UI integration
4 months ago
weapon.js
Safe
10.4 kB
feat: update infinite ammo color to a brighter indigo for better visibility
4 months ago
world.js
Safe
34.6 kB
feat(world): switch tree materials to simpler Lambert shading for performance optimization
4 months ago