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problem_id
int64 | image
image | prompt
string | answer
string | tier
class label |
|---|---|---|---|---|
1
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. Think step by step and give the x,y coordinates of the bomb.
|
5,0
| 0EASY
|
|
2
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. There is a group of animals scattered across the 10x6 game world, think step by step and give the x,y coordinates of the bear.
|
1,5
| 0EASY
|
|
3
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. There is a group of animals scattered across the 10x6 game world, think step by step and give the x,y coordinates of the porcupine.
|
7,3
| 0EASY
|
|
4
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. Think step by step and give the x,y coordinates of the red ninja.
|
3,1
| 0EASY
|
|
5
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. Think step by step and give the x,y coordinates of the boulder.
|
4,2
| 0EASY
|
|
6
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. Wall and floor tiles both count as part of the grid. Think step by step and give the x,y coordinates of the chest.
|
3,3
| 0EASY
|
|
7
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. Wall and floor tiles both count as part of the grid. Think step by step and give the x,y coordinates of the stairs to the next level.
|
2,2
| 0EASY
|
|
8
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. Think step by step and give the x,y coordinates of the male character.
|
2,1
| 0EASY
|
|
9
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. Think step by step and give the x,y coordinates of the staircase.
|
3,3
| 0EASY
|
|
10
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. Think step by step and give the x,y coordinates of the shop's banner.
|
0,3
| 0EASY
|
|
11
|
This is a screenshot of a game set in a 2D grid. Find what is the width and height of the grid,
|
5,5
| 0EASY
|
|
12
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. Think step by step and give the x,y coordinates of the opened chest.
|
2,3
| 0EASY
|
|
13
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. Think step by step and give the x,y coordinates of the door.
|
0,2
| 0EASY
|
|
14
|
This is a screenshot of a game set in a 2D grid. Find what is the width and height of the grid,
|
5,5
| 0EASY
|
|
15
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. Think step by step and give the x,y coordinates of the lever.
|
0,1
| 0EASY
|
|
16
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. Think step by step and give the x,y coordinates of the purple chest with golden details.
|
1,4
| 0EASY
|
|
17
|
This is a screenshot of a game set in a 2D grid. Find what is the width and height of the grid,
|
7,5
| 0EASY
|
|
18
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. Think step by step and give the x,y coordinates of the silver key.
|
2,1
| 0EASY
|
|
19
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. Think step by step and give the x,y coordinates of the red banner.
|
2,0
| 0EASY
|
|
20
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. Think step by step and give the x,y coordinates of the blue mana potion.
|
1,3
| 0EASY
|
|
21
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. Think step by step and give the x,y coordinates of the bottom left corner wall of the grid.
|
4,4
| 0EASY
|
|
22
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. The screen has a 6x7 world. Think step by step and give the x,y coordinates of the skeleton that is at the top room.
|
2,2
| 0EASY
|
|
23
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. The screen has a 6x7 world. Think step by step and give the x,y coordinates of the skeleton that is at the room at the bottom.
|
2,6
| 0EASY
|
|
24
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. The screen has a 6x7 world. Think step by step and give the x,y coordinates of the blue flying flame skull.
|
3,6
| 0EASY
|
|
25
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. The screen has a 11x9 world. Think step by step and give the x,y coordinates of the closed chest.
|
8,0
| 0EASY
|
|
26
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. The screen has a 7x7 world. Think step by step and give the x,y coordinates of the blue potion.
|
3,5
| 0EASY
|
|
27
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. The screen has a 7x7 world. Think step by step and give the x,y coordinates of the green potion.
|
4,5
| 0EASY
|
|
28
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. The screen has a 7x7 world. Think step by step and give the x,y coordinates of the wooden door.
|
3,2
| 0EASY
|
|
29
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. The screen has a 7x7 world. Think step by step and give the x,y coordinates of the torch.
|
1,3
| 0EASY
|
|
30
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. The screen has a 7x7 world. Think step by step and give the x,y coordinates of the blonde person.
|
2,4
| 0EASY
|
|
31
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. The screen has a 7x7 world. Think step by step and give the x,y coordinates of the staircase.
|
5,4
| 0EASY
|
|
32
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. The screen has a 9x7 world. Think step by step and give the x,y coordinates of the warrior in iron armor and blue helmet plume .
|
2,3
| 0EASY
|
|
33
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. The screen has a 9x7 world. Think step by step and give the x,y coordinates of the person in green clothing.
|
4,3
| 0EASY
|
|
34
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. The screen has a 9x7 world. Think step by step and give the x,y coordinates of the red mage.
|
6,3
| 0EASY
|
|
35
|
This is a screenshot of a game set in a 2D grid. Find what is the width and height of the grid,
|
8,6
| 0EASY
|
|
36
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. The screen has a 8x5 world. Think step by step and give the x,y coordinates of the golden key.
|
0,1
| 0EASY
|
|
37
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. The screen has a 8x5 world. Think step by step and give the x,y coordinates of the slime.
|
1,2
| 0EASY
|
|
38
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. The screen has a 8x5 world. Think step by step and give the x,y coordinates of the big rock.
|
5,1
| 0EASY
|
|
39
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. Think step by step and give the x,y coordinates of the chest.
|
1,0
| 0EASY
|
|
40
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. Think step by step and give the x,y coordinates of the female character.
|
3,3
| 0EASY
|
|
41
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. Think step by step and give the x,y coordinates of the pile of gold coins.
|
2,5
| 0EASY
|
|
42
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. Think step by step and give the x,y coordinates of the water tile.
|
3,6
| 0EASY
|
|
43
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. Think step by step and give the x,y coordinates of the tree.
|
0,5
| 0EASY
|
|
44
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. Think step by step and give the x,y coordinates of the woman.
|
3,5
| 0EASY
|
|
45
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. The screen has a 11x8 world. Think step by step and give the x,y coordinates of the opened chest.
|
4,1
| 0EASY
|
|
46
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. The screen has a 11x8 world. Think step by step and give the x,y coordinates of the entrance to the room.
|
7,6
| 0EASY
|
|
47
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. The screen has a 9x9 world. Think step by step and give the x,y coordinates of the character holding the green spear near the center.
|
4,4
| 0EASY
|
|
48
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. The screen has a 9x9 world. Think step by step and give the x,y coordinates of the sakura tree at the top.
|
6,0
| 0EASY
|
|
49
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. Think step by step and give the x,y coordinates of the exit door.
|
1,1
| 0EASY
|
|
50
|
This is a screenshot of a game set in a 2D grid, consider the top-left tile to be 0,0. Think step by step and give the x,y coordinates of the black bomb.
|
5,3
| 0EASY
|
Dataset containing a number of 2d game-style textured grids, with question-answer pairs relating to the contents of the image. Requires the model to precisely (on grid) locate various objects.
Dataset primarily produced by an anonymous collaborator.
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