SCAIL-2: Unifying Controlled Character Animation with End-to-end In-Context Conditioning Paper • 2606.10804 • Published 1 day ago • 30
Workflow-GYM: Towards Long-Horizon Evaluation of Computer-use Agentic tasks in Real-World Professional Fields Paper • 2606.11042 • Published 1 day ago • 13
Test-Time Gradient Guidance of Flow Policies in Reinforcement Learning Paper • 2606.11087 • Published 1 day ago • 1
MilliVid: Hierarchical Latents for Long-Range Consistency in Video Generation Paper • 2606.09056 • Published 3 days ago • 4
Evaluation Cards: An Interpretive Layer for AI Evaluation Reporting Paper • 2606.09809 • Published 3 days ago • 2
OASIS: From Simulation Data Collection to Real-World Humanoid Loco-Manipulation Paper • 2606.08548 • Published 4 days ago • 2
Echo-Memory: A Controlled Study of Memory in Action World Models Paper • 2606.09803 • Published 3 days ago • 30
Streaming Video Generation with Streaming Force Control Paper • 2606.07508 • Published 6 days ago • 1
WorldBench: A Challenging and Visually Diverse Multimodal Reasoning Benchmark Paper • 2606.06538 • Published 7 days ago • 1
Socratic-SWE: Self-Evolving Coding Agents via Trace-Derived Agent Skills Paper • 2606.07412 • Published 6 days ago • 12
World-Language-Action Model for Unified World Modeling, Language Reasoning, and Action Synthesis Paper • 2606.05979 • Published 7 days ago • 8
Flash-WAM: Modality-Aware Distillation for World Action Models Paper • 2606.05254 • Published 8 days ago • 7
Discrete-WAM: Unified Discrete Vision-Action Token Editing for World-Policy Learning Paper • 2606.05645 • Published 7 days ago • 2
MLEvolve: A Self-Evolving Framework for Automated Machine Learning Algorithm Discovery Paper • 2606.06473 • Published 7 days ago • 19
AutoLab: Can Frontier Models Solve Long-Horizon Auto Research and Engineering Tasks? Paper • 2606.05080 • Published 8 days ago • 28